Aka-Oni Irregulars: Dragon, Quickdraw
Left to right: Scorpion Light Tank, Quickdraw, Dragon, Scorpion Light Tank |
The Quickdraw is a fairly mediocre 60 tonner. It has 10 tons of armor and a decent weapon loadout, but only 13 heat sinks to handle the load. It does have 5/8/5 movement (walk/run/jump), so that's pretty good for its size, but you can tell corners were cut to make it possible.
The Dragon, on the other hand, is an iconic mech of the Draconis Combine. Weighing in at 60
tons, it's a solid brawler. Along with the Jenner and Panther from the
last post, I can now put together a very Kurita lance. In fact, with the new
Quickdraw, the four mechs come in at a battle value of
3961; this is perfect for my favorite low-end game size of 4000 BV per
side.
You can see the difference between the scale of the old models and the new ones. Those two mechs are meant to be the same weight, but one is substantially chunkier than the other. It's part of the reason why I'm not adding many of the old miniatures to my current forces. In this case, however, no new Quickdraw exists, so it's the old one or nothing.
Also in the picture are two tanks I painted up. They're not Battletech miniatures, but the scale is close enough. I'm counting them as Scorpion light tanks (each 25 tons, 306 battle value). (They're not taken into the main tonnage/BV calculations for the full force, below.)
- Dragon (60 tons, BV 1125)
- Quickdraw (60 tons, BV 1192)
Total mechs: 16
Total tons: 825
Total battle value: 16,602
My Clan Ghost Bear force (with Elementals) comes out at 16,320 BV. My Aka-Oni Irregulars are finally an even match for them (give or take; battle value isn't a perfect system). Seven Clan mechs and two bases of Elementals versus sixteen Inner Sphere mechs. Crazy. Now to try and get my Leland's Fusiliers up to that level.
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