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Turnip28: 12th Geosmin Marsh Patrol Regiment (Chaff)

Chaff are the skirmisher-type unit in Turnip28. They operate in groups of only four models, so these were fairly quick to knock out. The chaff are built practically the same as the Fodder, except these have flat caps or bonnets instead of shakos so that I could glue on a tuft. These guys wear horrid, muddy, haphazard versions of the ghilly suit, representing their in-game mechanical advantage when being fired upon.

Instead of using Heavy Goldbrown (yellow) for the jackets, these skirmishers use Vallejo "Goblin Green" (72.030). Other than that, they're painted in a practically identical manner to the Fodder.

I can see these fellows working as enemies in a mudworld arc of an RPG as well, just popping up out of nowhere in ambush.

Turnip28: 12th Geosmin Marsh Patrol Regiment (Rootlings)

Here are six more models to join my Turnip28 force. These are Rootlings, horrid little planty beasties.

Originally, I sculpted little turnipy plant people out of greenstuff, but the end result was despairingly bad, so I turned to kitbashing. The rootlings are built from Reaper Bones kobolds from the Bones 4 Kickstarter. The leaves and flytrap on the rootlings' heads are from a two-decade-old box of Catachan Jungle Fighters. I cut off the horns on each kobold head, drilled a hole in the center, and glued in the base of the plants. The leaves and final drybrush coat are Vallejo "Goblin Green."

These guys aren't great, but they're both interesting and "good enough" so I'm happy to move on.

Turnip28: 12th Geosmin Marsh Patrol Regiment

I love the look and flavor of the game Turnip28, so I painted up a few test pieces in that style. They turned out really well, and it was a fun project. Say hello to the first recruits of the mud-caked 12th Geosmin Marsh Patrol Regiment.

The six figures with rifles are half a unit of Fodder. They're the basic line unit. These guys are made from Wargames Atlantic Napoleonic British Riflemen. I used green stuff to make their weird, leathery bag masks. They have tufts on their back, which got a shade wash to matte them down.

The other two models are what I'm going to be using as Toadies, which are kind of like the lieutenants in the game. The one on stilts was a test for a kind of unit called "Lopers," who are drunkards on stilts. However, it was a complicated little kitbash, so he's just a one-off now. I even tried to do a little "object source lighting" from the lantern. The shorter guy with the 12th GMPR flag is an armored fellow from the command sprue of a Landsknecht box. The flag is paper.

Here's the list of paints that I used on the 12th GMPR models in the general order that I used them:

  • DecoArt Americana "Lamp (Ebony) Black
  • Vallejo Game Extra Opaque "Heavy Green" (72.146)
  • Vallejo Game Extra Opaque "Heavy Goldbrown" (72.151
  • Craftsmart "Expresso" (Applied extra goopy for the leather)
  • Vallejo Game Color "Beasty Brown" (72.043) (For the straps and such)
  • Vallejo Game Extra Opaque "Heavy Sienna" (72.154) (For the wood)
  • Vallejo Model Color "Oily Steel" (70.865) (For the metal)
  • Vallejo Game Extra Opaque "Heavy Warmgrey" (72.148) (For the skin)
  • Vallejo Game Color "Bonewhite" (72.034)
  • Citadel Colour "Agrax Earthshade"

And here's the basing stuff:

  • Vallejo Diorama FX Earth Texture "Dark Earth" (26.218)
  • Vallejo Diorama FX Thick Mud "European Mud" (26.807)
  • FolkArt Matte "Coffee Bean" (940) (On the dark earth)
  • Vallejo Game Color "Goblin Green" (72.030) (Lightly, on the mud)
  • FolkArt Matte "Coffee Latte" (2559) (Drybrush)
  • Vallejo Game Color "Bonewhite" (72.034) (Light drybrush on the dark earth)
  • Mod Podge (CS11301) (To make the mud shiny and wet-looking)

Inquisitorial Terminator

There isn't generally much Games Workshop on this blog, but here's a newly painted piece. I found a great deal on the Combat Arena: Lair of the Beast box, which has 13 miniatures, many of which could be put into an Inquisitor's retinue. As I waited for it to arrive, I pulled out this terminator from my old stash of Assault on Black Reach models and figured I'd paint him up as part of the inquisition, or at least as a non-Primarus terminator seconded to the inquisition. Some Inquisitors wear terminator armor, don't they? In any case, he was a good test bed for the color scheme.

The model was undercoated with DecoArt Americana "Lamp (Ebony) Black," which is my current go-to paint for priming. Then he was drybrushed with CraftSmart "Graphite." Some edges and other places got another layer of the Graphite. The red is DecoArt Americana "Deep Burgundy," with some layering of "True Red." The cream-colored bits are Vallejo "Bonewhite." The gold is Citadel "Gehenna's Gold," which is a bold, warm color. The base is my usual texture paste, then FolkArt "Coffee Bean," then a drybrush of FolkArt "Coffee Latte," then a very light drybrush of more Vallejo "Bonewhite." This is the basic paint scheme I have planned for all of the members of the Inquisitorial forces.

Urban Terrain: Bank

Here's a bank that I designed in Blender and 3D printed. It was a huge project; it took a while in the design phase, the printing phase, and the painting phase. With a base that fills 14 inches by 8 inches, the bank makes quite an impression on the tabletop. For superhero RPGs, heist games, or just general modern-era skirmish games, this bank has a lot of possible uses.

The front and side walls were printed in Creality Matte White, then spray primed on the outside with Army Painter "Skeleton Bone." I then sponged/stippled on Apple Barrel "Haystack," which I have discovered that they no longer produce. Then, I sponged/stippled on a mix of Haystack and Craftsmart "Vanilla." The end result was somewhere around good enough. The interior walls are Ceramcoat "Medium Foliage Green." The rear walls are just sheets of black-core foam board, cut to the right size and painted with the same colors.

The roof is magnetized to attach onto the lower part. It doesn't quite sit flush, due to my misjudgement of printing tolerances, but it holds on snugly. For texture on the roof, I used Woodland Scenics "Medium Ballast Gray Blend" (81394) to mimic roof ballast.

The bank could use some additional decoration (and furniture), but I'm going to let it sit for now. This project has taken more than long enough. It especially needs some color to pop on the exterior, like signs and banners. While the bland beige is very emblematic of the banking industry, it doesn't look as interesting as it could on the tabletop.

While these shots don't show it, there is a vault inside, situated under the removable upper balcony area. It has a working vault door (magnets!) and some non-working safety deposit boxes inside, ready for a heist.

This hulking structure more than doubles the footprint of buildings I've finished for my urban terrain board. Since I divide my urban board into 8x4" lots, this one fills up 3.5 lots. My total produced is now 6.5 lots:

  • Biggut's Fish (Fast food restaurant): 1 lot
  • Urban Residence: 1 lot
  • Urban Shop: 1 lot
  • Bank: 3.5 lots

I'd like to have 14 lots completed for this project, so I'm almost halfway there. Next up, I plan to finish a bus stop and subway station that were the first things that I originally designed for this project.