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Supervillain: Big Burrow

Despite looking like a normal bunny mascot, Big Burrow is a powerful brawler. The mascot costume is built over a complex suit of powered armor, built and piloted by Rini Burroughs, a young Japanese-American tech genius.

These models are heavily kitbashed. I've made two versions of the miniature, since the steeply discounted Zombicide box came with two variations (the survivor version and the zombie version). The cleaner miniature is based on the normal model, and the battle-damaged suit is based on the zombified version.

This would be a good pair of minis for running a two-stage boss battle. 

Zombies 3: Faster Zombies

Just barely missed posting these in Zomtober, but here are six more quick zombie miniatures. Like the previous batch of zombies, these are from are the Zombicide "Walk of the Dead 2" expansion box of zombies. They're also painted in much the same way as the previous box. These six aren't really staggering around like the other zombies, though; they have places to be and brains to eat. With the previous batch, this makes an even dozen of the better quality zombie miniatures completed.

Superheroes: Sterling and Brickochet

The vigilante superheroes Sterling and Brickochet have joined the never-ending fight against injustice.

Sterling is another fairly generic masked figure to add to the stable as I continue to work on my superhero RPG. In the game, he definitely has the Inspiration powerset, but I don't have a specific fighting style in mind. The body and arms are from the Wargames Atlantic "French Infantry (1916-1940)" box, while the head is from their "Partisans (1) French Resistance" box (which is also where all of the Gingerbread Gang minions come from). The paintjob is simple and done without washes, which gives it a stronger look than the heavily-washed way I often do minis.

Brickochet (like ricochet) is based on a character a friend of mine played in a playtest of my street level superhero RPG. While he called him Brick Frog, that's already a character from the Venture Brothers show, so I renamed him for my own collection. All of the components are from the "Project Z: Male Survivors" sprue. The brick held aloft was originally a book that I cut down into a brick shape.

Villainous Thugs 4: Robbers (and a Cop)

A game of cops and robbers is very traditional. I recently painted up three more thugs and a police officer NPC for a possible playtest of my street-level superhero RPG. The physical playtest didn't happen, but the models turned out pretty well all the same.

The three thugs are done in a similar style to the rest of Gingerbread's gang, but these are armed with melee weapons instead of guns. They're pretty basic street hoodlums with pretty basic paintjobs.

The police officer is the Sergeant Donatan Johnson model from the Hard City board game. I found the board game on sale for $12, which isn't bad at all for 20+ decent miniatures. The figure painted up well and turned out looking colorful and characterful.

Aka-Oni Irregulars: Enforcer, Stalker, Zeus, Trebuchet; Also, a Union Dropship!

The Aka-Oni Irregulars have salvaged four more mechs to add to their forces. This lance consists of an Enforcer with a balanced loadout of an AC/10 and a large laser, a Trebuchet geared toward raining long-range missiles upon its foes, a Zeus with another balanced loadout, and a Stalker with a vast array including just about every kind of weapon.

  • Enforcer (50 tons, BV 1,032)
  • Trebuchet (50 tons, BV 1,191) 
  • Zeus (80 tons, BV 1,374)
  • Stalker (85 tons, BV 1,559)

Total mechs: 34
Total tons: 1,965
Total battle value: 38,640

In addition to the mechs is a 3D printed, map-scale Union-class Dropship. This was a design by UnrestedGuy on Thingiverse that I modified to streamline it and make it printable without supports in FDM instead of resin. I originally just printed the egg-shaped dropship itself, but the landing feet proved prone to snapping, so I printed out a base to mount it on, appropriately scaled to fill the same number of hexes that the dropship occupies on the map.

I used generic grey colors with blue highlights and a bonewhite drybrush, not to represent any particular faction, but just to be usable by any faction. The Union class can transport and deploy twelve mechs (so I would technically need to print five more to transport all of my painted mechs), but this isn't really meant for frequent use on the tabletop. It's more that I thought it would be really cool to make. So I made it!